How many characters does mugen have
Bomb's Random H-Bomb very briefly turns himself into a nuke. If the nuke is hit by anything other than throws, it falls over and explodes for an unavoidable, unblockable One-Hit Kill. Crossover : M. N is often used for this, although gameplay styles do not necessarily mix well. This is particularly true when characters from Guilty Gear , a game known for being much more notoriously fast-paced and complex than other fighting games on top of having ludicrously cheap AI , are involved.
There's also a series of Len edits based on various Kaiju - There's Godzillen, Biollente , Gamelen and Gyaoslen , as well as the decidedly less adorable Shin Godzillen. Damn You, Muscle Memory! N build having characters from different source games complete with distinctive control schemes of such tends to confuse some players when they are getting to know or use new characters. Death of a Thousand Cuts : There are many characters whose attacks will hit the combo meter. This trope often becomes their main method of combat.
This is particularly funny in reverse when facing a weakly programmed AI, such as Alex Mercer, against a much stronger AI opponent such as Ika Musume , who will combo him to death for several minutes while he flails through the air helplessly.
Death-or-Glory Attack : Zeeky H. Bomb's Zeeky Words cost 3 power bars and has a vulnerability period when he's saying "Zeeky Boogy Doog" until the explosion. The attack will get cancelled and the power wasted should the opponent hit him during this. If he pulls it off however, the opponent is almost certainly a goner. That said, if successful, the attack also deals damage to himself and any partners , meaning that if neither have enough HP, it can cause an accidental draw or worse, a loss if the opponent somehow survives.
This also removes its only method of attack for the rest of the round, making it a sitting duck to be finished off if the opponent avoids or survives it. Dancing Banana's "Sugar Rush" move is a special attack that costs no power and is followed by a very damaging combo if it hits. However, the move is very easy to notice and guard against, and he leaves himself wide open to a counterattack if it's guarded.
The Creeper's explosion deals an insane amount of damage, more than likely to kill an opponent. If the opponent survives, however, then the Creeper loses. Bokosuka Wars' only attack initiates a combat with the enemy with a randomized result. If he wins, the opponent instantly dies. If he loses, he instantly dies. The attack can also be affected by reversals , and since Bokosuka Wars only has 1 HP, any reversal will instantly kill him if it even does any amount of damage.
Brergrsart's Fleet of Falling Father Figures consists of Geese Howard falling from a great height, with the landing spot marked by a crosshair. If he lands on the enemy it will One-Hit Kill them, but he dies instantly if he misses and hits the ground.
Defeat Equals Explosion : Often seen on robotic characters, where defeating them will cause them to explode.
When defeated for a second time, the Dragon Tank will explode for a lot of damage to any nearby opponents. If this KOs the opponent, it counts as a win for the Dragon Tank.
Balrog does this too. And if you're in a team fight, said explosion can hurt you. Decomposite Character : Sunset Shimmer 's pony and human forms are separate characters. Deconstruction Game : M.
N can be seen as a deconstruction of crossover fighting games as well as games with guest characters , as you can see the far more realistic consequences of having characters in your roster with widely different gameplay rules. Gaze in awe as characters from older games with simpler mechanics note Street Fighter , Kaiser Knuckle , The SNK games, and fighting games from the s in general are mercilessly demolished by characters from modern, fast-paced, combo-oriented games note Marvel vs.
Decon-Recon Switch : Thanks to the customizability of the engine, you can rewrite the files and states of your characters for proper balancing. Defeating the Undefeatable : Over and over again : Omega Tom Hanks was a character that was functionally invincible. He had no hitboxes OR hurtboxes on his main body, meaning that he was immune to damage AND basic reversals, while spamming helper projectiles for his moves.
Yet, he was still beaten when the 2nd Death Star and A-Bomb had a code that could reverse his helpers in a way that would kill him. A-Bomb itself. Similar to Omega Tom Hanks, it had no hitboxes or hurtboxes on its main body and spammed a fullscreen instant kill, but was also defeated when a modification of its own code was used against it. He actually has been defeated before. Before that? He maimed several undefeatable characters with the same hitbox-less advantage, such as the above-mentioned Omega Tom Hanks, A-Bomb and the previous Oni-Miko.
Both Chuck Norris and Oni-Miko-Z and countless other "unbeatable" characters have fallen to the Debugger character, two floating strings of numbers that "delete" the opponent's root file, causing them to be read as nonexistent and dead. At the highest point of power, some characters outright attack the computer. Various creators have edited cheap or undefeated characters to be actually defeated. The most known case is Elque, and there's even one for Mathrus, who's originally one of said "attack the computer" characters.
Dem Bones : Diablo Skeleton. Demonic Possession : Several characters have symbiote edits: that is, them being possessed by the Symbiote, turning black and white and gaining a distorted voice. Said edits usually have jacked-up power and health stats, making them overpowered in comparison to their original versions. Depending on the Writer : If about two or more makers share the characters they've converted, don't expect them to be both exactly the same.
Few makers also are quite creative in their takes on certain characters. Influenced heavily with the works of 3ha, which are almost 2 in 1. Not that it'll be easy, of course. N community, there are two forms of this: The first one, "warehousing", involves the practice of hosting a character on a website without the creator's permission.
In some M. N circles, this is regarded as a disrespectful and dishonest practice, while others have no concerns about it.
The second one, much more subject to ridicule, involves " spriteswapping "—a process where a "creator" takes another creator's character and replaces all of the original character's sprites with "new" sprites. In particularly bad cases, the spriteswap will retain the base creation's gameplay elements even if it does not match the spriteswap's playing style.
In even worse cases, the creator fails to change every single sprites, which causes the character to briefly "flicker" back to the original one during certain frames. Many spriteswaps also tend to have jacked-up stats, making them cheap and over-powered, like so.
Warner creations are infamous for doing this, especially his first characters like Homer a spriteswap of CVS Iori Yagami. This is subverted in the case of sprite-ripping characters from pre-existing games and using them in M.
Capcom was asked about this in the early days of M. N's existence; the company stated that they consider it a form of fan art so long as no one sells the characters, of course. Every other company seems to have followed Capcom's attitude, at least in spirit. Did Not Get the Girl : Happens in Kung Fu Man's ending, as he can't save his girlfriend due to his kidnapper, Suave dude, not being created as a character yet. Disintegrator Ray : Space Invader's only attack is a Slow Laser that not only KO's the opponent on a successful hit, but also removes them from the fight if they lack Hyper Armor.
Distaff Counterpart : There's a number of characters that are female versions of existing characters, particularly for The King of Fighters. Some examples include Zeroko, a female version of Zero, and Shikiko, a female version of Shi ki. While less common No points for guessing why , there are a few Spear Counterparts as well, such as Gliz, who is a male version of Kula.
Crazy Mukuro has a super move where he grabs his opponent, the screen goes white, and a skull-shaped explosion that can be seen from space occurs. It does less damage than you'd expect from an explosion of that magnitude, however. If he finishes his opponent with it, it's seemingly implied he died doing it , complete with a Sky Face. Characters that are designed to be Ditto fighters, such as Unknown from Tekken , often end up with an attack style that is mostly a mishmash of attacks from other characters.
This is due to the difficulty of a programmer actually creating a character that duplicates the moveset of another character. As Ditto, M. N versions of Yumeji Kurokochi can transform into other Samurai Shodown characters. Also, there is Cerenas' Siron.
This makes it only compatible with Winmugen, however. Divergent Character Evolution : There's the occasional instance of a character starting out as a spriteswap of another character, only for other creators to take said character and heavily differentiate them from their original counterpart. Upon losing a match, Dancing Banana's death animation has Donkey Kong dropping in from above before proceeding to eat him.
One can even set the number of air jumps that a character can do. Cue fighters hovering over the stage for a full minute and duking it out above the camera's view. Downer Ending : Kung Fu Man's arcade mode story ends with him failing to save his girlfriend from Suave Dude due to him not being created yet by Elecbyte. There would later be multiple versions of Suave Dude, but sadly, this isn't acknowledged. Granted, the banana's in no shape to fight back or even move after losing the match.
Both Krusty and Bartman can summon a hammer to squash their foes. Donald duck can summon a big one and hit the opponent three times or summon a small one which launches him forward. Naturally, Shao Kahn uses his iconic hammer as an attack that can stun opponents.
Dummied Out : SeanAltly's Sonic the Hedgehog has an unused super move that involves him summoning Tails in the Tornado to ram into opponents. Though it's unused, uncommenting a state controller in the. Easter Egg : Some fighters have special entrances with other fighters, and sometimes special ending poses.
Thanks to the 1. AOAO's Jam has a secret move where she knocks the opposing character onto a bed and humps until their energy is drained, resulting in either a DKO or a victory. Eaten Alive : The Killer Whale devours enemies.
Prior to a nerfing, this was a One-Hit Kill , otherwise it chews on the opponent before spitting them out. One of the Dopefish's attacks causes him to eat and instantly KO his opponent if successful.
Cheep-Chomp has an attack that eats and swallows the enemy, instantly KOing them. There are vore characters and edits of existent characters with this, which is a NSFW fetish not allowed in various communities. Edible Ammunition : Dancing Banana fires large bananas of varying sizes as projectiles. Garfield throws Hotdogs as projectiles. Homer Simpson throws Donuts as projectiles and one of his specials is Hell Candy Bomb, a candy bar that stuns the opponent for a short time. Spongebob throws Krabby Patties as projectiles.
Nev throws ice cream as a projectile. Hotel Mario uses Toast. One of his specials is firing a stream of jpeg Toast at the enemy. Hotel Luigi uses Salami and Spaghetti, and his special is firing jpeg Spaghetti. They can also fire Instruction Books, Toasters, Pennies, and use a jpeg gun, but the most you will see in a match are the food ones.
King Harkinian is a projectile spammer that throws "Dinner". That Guy can throw bowls of cereal and dishes of lobster. Unlike most of these examples, this attack actually heals the opponent.
Any character who dies at the start of the battle. Eldritch Abomination : Giygas , natch. Dark Donald as well. A Reality Warper monster with a demonic voice that can defeat the majority of characters while inhabiting the body of a fast food mascot?
Doesn't exactly sound like a creature that won't destroy the mind of anyone who lays eyes on it. Energy Weapon : Many fighters can shoot beams. Everything's Better with Penguins : The M. N China penguins. And Pingu , who Took a Level in Badass. Big Glitchy Retarded Tiger Woods. The fact that it is an overpowered spriteswap of Claymizer's Chansey does not help one bit. Excuse Plot : Many characters have readme files containing these. Extremity Extremist : Several canon and original characters use only punches or kicks.
Fan Disservice : When Demitri uses his Midnight Bliss attack on certain characters, the results may not be pretty. It is possible to have a character with hentai-based sprites hidden in its design that are only revealed in Fighter Factory or sometimes by total accident when using them.
Fan Remake : It's entirely possible in this engine to remake whatever fighting game you desire. There are even standalone M. N games that are practically near-identical copies of popular fighting games often with some new elements added to them.
Fartillery : Peter Griffin uses farts as a flamethrower known as the Anal Torch and also uses farts like a hadouken. The goblin character Menelikke does the same in his super.
There's also the giantess Delilah who, in one of her alternate versions, has a full screen gas attack. And there's also Gustavo, whose only attacks are Some of his characters have moves that have farts as a hitsounds notable examples include Dink Smallwood's who doesn't seem to even look like the character he's supposed to be. Iggy's throw has his Stand grabbing the opponent and Iggy jumping up to said victim and farting on his face.
Hige, a lethal joke character based on Clone Zero from King of Fighters , has the "Zero Fart" move—with actual farting noises. A variation of this is a Super Move. Fighting Clown : There are quite a number of characters that look and act silly, but otherwise play like a normal one. Finishing Move : A character's Super Move will sometimes be used as this. Characters from games that have explicit finishing moves, such as Mortal Kombat , the Fist of the North Star fighting games, and Sengoku Basara , will have them as well.
Food-Based Superpowers : The adaptation of Ronald McDonald by Japanese creator Kishio called as Donald instead Ronald in Japan has various attacks that precisely involved McDonalds food as cheeseburgers as projectiles, hitting with giant french fries and even getting an apple from Happy Meal as an explosive. Not to mention he was modeled after Dio Brando , which included his own version of his Finishing Move , but with a giant hamburger falling from the sky instead of the steamroller.
Dancing Banana is capable of pulling out oversized bananas from hammerspace and throwing them at his enemies. Foregone Victory : Certain cheap characters can exploit the system itself, causing them to win even before the match begins. The Fourth Wall Will Not Protect You : Taken to its logical extreme with "dragon-tier cheapies ", which are less like characters and more like computer viruses that are capable of completely destroying your computer.
Not his opponent, the player themselves. If left alone too long, Varia31's Sweet Tooth will leave his position to appear directly in front of the camera and start pounding on the screen. It's a heck of a Jump Scare if the player leaves the game running in the background. Fusion Dance : While characters of fusions from both official media and fan works exist, Mugen has a few original characters that fit this trope.
One notable example is "Brogal", who is a fusion of Rugal and Broly , and he's just as powerful as you'd expect him to be. Gag Dub : Some characters have voice patches for them that can be rather silly.
Ever wanted an Utsuho with a Heavy Weapons Guy voice? Mugen has you covered. Some characters come with a silly voice as their default voice. Brawl announcer for There is also one of the trope namers for M. Mugen has an entire community dedicated to NSFW characters that are simply this in a nutshell, albeit typically nude. Some characters are intended to be used in standalone games rather than the regular engine and are outright not compatible , which can lead to infinite exploits by simply spamming projectiles or even regular punches.
Game Mod : There are various mods and tools that can alter the M. N engine. Two such examples: The Uno Tag and Add systems allows characters to tag out with their partners. There exists a Smash Bros. Now you can duke it out with your favorite fighters, Smash Bros. Gender Bender : There's the infamous Midnight Bliss Some characters have custom animations if they get hit by it , with varying results. Getting Smilies Painted on Your Soul : SCP's combat method involves doing this to even the most vicious opponents, as being in contact with SCP makes an opponent increasingly happier until they do a Happy Dance which takes that opponent out of the fight.
It has only one attack, a laser that instantly vaporizes the enemy if unblocked. It will also go down in one hit just like in its source game. The Creeper , who can kill the opponent by exploding, will lose if either it misses or the character is tough enough to survive. And yes, an Omega Adolf Hitler character exists. N is a meta example for the fighting game genre. Do you want an engine where every fictional character you ever knew and loved could fight each other? Now you have it.
Unfortunately, this also results in many of those characters being cheap, poorly made, unfinished, not at all true to their original game, or any combination thereof. You also get horribly imbalanced fights between characters with different gameplay styles and engine rules.
Gorn : Several characters in the M. N roster, such as those from Mortal Kombat , have lots of gory ways to finish off opponents. Green Thumb : Hashi mainly uses plants when attacking. Healing Shiv : SCP's candy-based "attacks" will heal the opponent, but increases their happiness bar note "KO's" opponent if it fully fills up a lot more if the opponent had missing HP. Hitbox Dissonance : In some cases, the size of a character or even the posture of their stance may cause punches, projectiles, or other attacks to go right over their head, sometimes just barely.
This can lead to those attacks being avoided by simply standing still. Then there are moments where it looks like a character should be able to avoid an attack by crouching, but the attack still hits them anyway. Oh, and if a character is running, depending on their size and the posture they take, the same situations can occur, meaning a projectile can hit or miss when it looks like it shouldn't.
Hit Points : All characters have a HP bar which depletes when they're damaged. SCP has its own bizarre variation on this. It gives opponents their own Happiness meters which function as separate health bars, and 's "attacks" deal no damage or even heal the enemy but increase their target's happiness meter. Filling up an opponent's happiness forces them to Happy Dance for the round, which counts as a KO. SCP takes no conventional damage but has their own Happiness meter which goes down instead of HP whenever they're damaged, and they're instantly defeated once it's fully depleted.
Hoax Hogan : In an interesting case, there's a recreation of Hulk Hogan where the creator used Muscle Power a known Hogan expy as a base. Hold the Line : There's a few characters that task you with surviving for a certain amount of time instead of actually fighting them, such as the Goliath Doll or the Alien Swarm.
Some of these use their own timer rather than the standard match timer, presumably to prevent the characters becoming impossible to defeat in situations where the timer is disabled. N can configure a specific stage with a character of your choice, being attached to one stage in Arcade Mode instead of having a random stage as default.
Some characters also include stages alongside them. Hurricane Kick : It's quite common to see both canon and original characters with a spinning kick attack. Immune to Flinching : Super Armor, and its permanent Hyper Armor variant, prevents a character from flinching when hit. This can be coded onto a character via the HitOverride function. Note that this usually works for direct attacks and projectiles, reversals that put the character into a flinch state should their attacks make contact still work.
Frost Man takes this trope Up to Eleven. He has Hyper Armor, and because he can't be flinched, he can tank hits and deliver numerous attacks that are hard to interrupt though there are certain fighters that can stop him. He also cannot be grabbed or stunned. Frost Man can actually beat a few cheap AI characters and fighters who rely on spamming projectiles, multi-hit moves, or moves that utilize custom states as those don't work on Hyper Armor.
He does slow down a bit if he is hit multiple times, though, and is also vulnerable to reversals. Not only does it not get flinched or slowed down whatsoever when hit, it is also immune to custom states such as grabs, and reversals have no effect on it since the drill is a helper and not part of the main body. As such, most AIs that tend to projectile spam, attempt grabs often, or use combos find themselves on the business end of the drill, which is unblockable and kills most characters in 5 hits.
Improbable Weapon User : Deadpool has a sheep with a cannon to its back in his special. Garfield uses hot dogs as projectiles. Pingu and Finn use snowballs as projectiles. White Len has been known to attack with kittens. Dancing Banana uses oversized bananas as projectiles.
Princess Bubblegum uses beakers as projectiles that explode on impact when it hits the ground. Sonic uses rings as projectiles. Homer uses doughnuts as projectiles, along with the Hell Candy Bomb. Peter uses beer bottles and his lit farts as projectiles. Adam Amundson can use a Game Boy , a spiked ball named Mr. Spickles , and a Neural Stunner as projectiles. Daniel can use a Galaxian , Cirno , and the Barrel as projectiles.
Bob and Cartoon Guy can use rocket fists as projectiles. Chaos beat Peter to the punch and uses a slow-moving, noxious cloud of fart. Bridget uses modified yoyos. Taz uses burps. Chowder spits out fruit as projectiles. Omega Tom Hanks attacks with posters of his movies and an exploding dog.
Hige can throw Igniz, Krizalid and Original Zero at his opponent. Nev can throw ice cream cones. Cyberbots R. Given it's a giant Tank, this is pretty absurd and funny. Calvin uses water balloons, a squirt gun, and his wagon. Hugo Simpson releases his homemade Pigeon-Rat. This actually heals the opponent. A number of characters by Brergrsart have some: That Guy can throw bowls of cereal, lobster dishes, banana peels, a pair of scissors, and Shuma-Gorath as projectiles, become the "KomodoHype" emote from Twitch and continuously scream, summon Red to throw a rock, and literally explode.
Shoto clown can throw bubble-spewing Dewgongs , a raccoon, and cheese , ram into his opponent on a scooter, and simply fire a pistol , in a game where most fighters usually use melee techniques. Gweelay takes a page from Ronald and can throw hamburgers as projectiles. Balrog can throw rolls of money, sacks of cash, pots of gold ,and Pots of Greed.
Stretchy Limbs can launch miniature versions of himself. Mister Fahrenheit can throw basketballs and drop a satellite on opponents. How Are You? True Monando Boy can use Doritos and the actual Monando symbols as projectiles. Which nukes Norway if it connects. Improvised Weapon : Rorschach. Cooking Fat. Grappling Gun. Numerous Others. Lethal and Gruesome Results. Colonel Sanders wields chicken and uses one of his statues to block. All Octavia Melody needs is a cello.
Indy Escape : The Trope Namer boulder sequence has been created as a "boss" stage. The Murder Wall from Kid Chameleon must be outrun as well. Inevitable Tournament : Some M. N forums hold tournaments for fun. While most follow a standard format usually 1 vs 1 or 4 vs 4 , some have fun twists on the genre. SaltyBet used to runs tournament on a weekly basis; it has since started running tournaments after every hundred Matchmaking matches.
These tournaments are typically intra-tier tournaments involving B-, A-, and S-Tier fighters; viewers can bet on each match, and the viewer who has the highest total at tournament's end gets some extra Salty Bucks added to their take. A custom tourney can even be held once Salty determines whether any possible matchups will result in a crash or otherwise permanently-delayed tournament. SpriteClub also holds them, with tourneys happening every 50 matches. Unlike SaltyBet, they can come in 2v2 note Both simultaneous or Turns , 1v2, 3v3, or 4v4, as well as in brackets of 8 ,16, 32 or 64, with or without double elimination.
Tournaments can go by the Division system, Rating system, or be free note Any character, any palette. Put her up against most regular characters and that character is dead even before the battle starts.
The " Debugger " character uses a code that somehow deletes the opponent's root state , causing them to be read as nonexistent and thus KO'ed before the round starts. The latest versions of uber-cheap characters known as "Postman" or "Secretary" characters run an.
Interface Screw : Multiple characters are able to disable certain buttons on their enemy's moveset. Gramperson's W. Gaster is unique in that his stats can carry over through multiple matches on Arcade Mode. Fitting for somebody who has supposedly transcended reality.
Heck, he can attack before the match even starts! Intra-Franchise Crossover : Commonly seen here, in which you can make the roster as you like, so you can put the same character from different games in the same created fighting game you like. Capcom series, SNK vs. SNK series and even Street Fighter in the same roster and make them fight against each other.
Invulnerable Attack : Known as "Infinite Priority" here. A favorite of SNK Bosses , cheap characters, as well as "retarded" characters.
Ironic Name : Rare Akuma by P. Jack-of-All-Stats : Amongst the examples we could list sits Kung Fu Man, the default character that comes with any downloaded copy of M. N mostly as a coding example and a base for creating characters and eventually became the mascot of the engine.
Joke Character : There are a good number of characters that are weak on purpose: Beatdown characters like Sandbag do practically nothing but stand in one place and take damage from everything until they die. Magikarp does nothing but Splash around which does nothing, as per usual , and dies in one hit.
Should it somehow manage to survive for 40 seconds, it'll use Struggle which will One-Hit Kill the opponent if it hits This means that it's literally impossible for Magikarp to win unless the opponent kills themselves without hitting them. Flappy Bird. He's a One-Hit-Point Wonder who dies if he touches the ground or gets hit, and his only method of damaging the opponent is to keep flying to get enough super meter to use his Limit Break. This causes the pipes from his game to appear like a scrolling level.
While this is highly damaging, Flappy Bird also dies if he touches those, making him an extremely hard character to play as. There are characters that KO themselves in their intro , even before the fight starts. And then we have characters who are actual jokes, such as "Pots Styled Eltnum". The Juggernaut : While a great many characters fit this mold, The Duane exaggerates this. He can one-shot nearly any other M.
N character and has an obscenely huge hurtbox inversely proportional to his hitbox. Even if you manage to hit him, good luck trying to do it again. The Stupid Little Drill Tank aka the Egg Mobile-D is not only Immune to Flinching , it also doesn't pause when hit unlike most Hyper Armor characters , it can't be reversaled since the drill is a separate helper, and it keeps moving in one direction until it exits the screen just like in its source game.
Anyone touching the drill takes an hefty unblockable damage. As such, the Stupid Little Drill Tank is notable for being ridiculously effective against AIs that attempt to stand in front of it to perform combos. Certain edits of Ronald McDonald have actual screamers coded into them to throw the player off in the second round.
One of Trouble Man's winposes. Kamehame Hadoken : What's a fighting game without it? Kiai : Being a fighting game engine, there are plenty of examples. Kung-Fu Jesus : Yes, he is a M. N character. Lazy Artist : This is rather common, especially when new Shotoclones are involved.
This is sometimes justified when creators use characters as bases for their distinctive creations e. Like its original source , its only form of damaging the enemy is via Counter-Attack. However, the power of its counter against physical attacks increases if it takes a hit when swinging, making it able to kill otherwise-broken characters in one hit. And it gets leftovers and Shadow Tag as moves. Finally, it also gets Destiny Bond , which destroys the opponent instead should Wobbuffet get K.
The Killer Whale. No wonder The Nerd was right It is basically a gigantic floating jawbreaker that starts off with Giygas' attacks, then imitates various YouTube Poop characters as it loses health and layers. Vans' Rock Howard, who has the voice of Urien and whose MAX2 super move destroys the universe, crashing your program in the process.
Omega Tiger Woods, who can and will soundly pummel almost any character he comes across as long as that character isn't another Omega Tiger Woods. Where does he get that Shrimp Bus from, anyway? He's intended to be an SNK Boss-type character He can only attack by jumping on enemies and he dies in two hits if you don't press the button to turn into Super Mario again at the expense of some of the lifebar.
But one specific programming trick makes him lethal. Fighting game characters flinch when hit, and NES Mario does not. If you get a window of opportunity, you can just keep on stomping your foe and finish them off in less than a minute. Someone remade the first level of Super Mario Bros. Your hilariously oversized character will still be one-shotted by Goomba and pits, especially if they have limited jump physics.
That stage's creator also remade the first levels of Super Mario Land and Contra. While the Super Mario Land stage is easier, prepare for your character to die in one hit in the Contra stage. Someone made a classic version of Pac-Man. All he can do is move across the stage and munch on whatever gets in his way—but that is all he needs to do. God help his opponent if Pac-Man eats a power pellet One of the characters used as a "cheapie-buster" in earlier times was the Metool , the Mascot Mook from Mega Man.
It had half the attack and defense of a regular character and died twice as fast , but it was short making it hard to hit , it could spam a Spread Shot from afar, and it could use its signature helmet guard.
Oh, and it could call forth a giant Metool that instantly squishes the oppponent. This means a whole new level of Tiger Shot spam, ridiculous combo ability, and crashes galore. His theme from the first Street Fighter perpetually plays during his fights, overriding any other music, and his victory pose references the famous "Cornflakes" line from the Street Fighter cartoon.
Other Street Fighter bootleg characters that end up being dangerous include Koryu heavy projectile spamming much like the infamous Koryu edition , BroKen similar to Koryu , and Viga whose moves can do serious damage. Flame Hyenard : He doesn't have any hitboxes, let alone a sprite unless you're playing Endercreeper's character edit , and his only attack is a full-screen infinite with Flame Hyenard in the background. Ditto for Cali Bear, Flame Hyenard's spriteswap.
NMori is intentionally wracked with Idiot Programming , including his hurtbox only covering the center of the sprite , changing position just from his stance, a Call of Duty -style regenerating health mechanic, and many of his moves having unusual properties.
In addition, when he jumps, if a hitbox hits any part of his sprite, the game crashes. He's so unstable in fact, that when he showed up on SaltyBet, he managed to crash the entire stream. Trouble Man named after the ending theme of the Darkstalkers series has a special move that spawns Doom -engine projectiles, and supers that range from grabbing the opponent and then being hit by them after they end up appearing at the other side, to turning into the Oracle from Strife and exploding, to summoning a Spider Mastermind , to turning the opponent into a sandwich, eating it, and then burping it out, which then explodes it.
A second version of Trouble Man includes a special move where Trouble Man turns into Iori's King of Fighters XIII sprites and smashes the opponent with a lamp, a taunt super that spins around a random Darkstalkers character and throws them, and another super that has Trouble Man shoot homing bullets out of his fingers.
The Space Invader. The "Lethal" part comes from the fact that his laser is a One-Hit Kill , and the "Joke" part comes from the fact that it dies in one hit. He flies off screen and dies if he gets hit, including his own assists. However, he has a lethal sword attack and can summon falling blocks that can one-shot opponents.
Winnie the Pooh. And it can't be blocked. It sounds like a run-of-the-mill gag character, and is overall tamer than most characters on this list, but she has extremely aggressive AI, able to take down many other characters who aren't outright cheap. Including the original Yoko she was based on, who isn't a cakewalk herself. More closely to Mega Man 2. Like the classic games, his Mega Buster does pitiful damage, his weapons have limited ammo and he lacks a slide, giving him poor mobility.
Oddly enough, he doesn't have his Mercy Invincibility , taking more damage in the process. Oh, and despite having a power bar, he lacks any specials or hypers along with fragile defense.
However, he makes up for this with his sheer small size, making it hard for opponents to hit him. The Metal Blades can shoot in 8 directions, making it useful as an anti-air move and has the most ammo. The Time Stopper while as useless as in the original game made even more worthless as Mega Man cannot recharge his weapons here, making this a one-time use until next round can be used to interrupt attacks or flee from combos, allowing Mega Man to free himself. But his deadliest weapon is the Air Shooter.
Thought it was useless? Think again! Remember that trick against Crash Man where if you position the tornadoes right, Crash Man takes enormous damage? Here, it's even easier as most fighters are big enough for Mega Man to hit. If the opponent is not careful, Mega Man can unleash a flurry of tornadoes and can drain the foe's health within seconds.
The Wasp Hive by an unknown author note The author field says Elecbyte, though this is just a sign that nothing was put in it. It it totally immobile and doesn't do anything, but attacking it summons a swarm of deadly wasps that Zerg Rush the attacker and constantly sting them, which doesn't do much damage, but each hit causes stunlock, potentially overwhelming them in a Death of a Thousand Cuts combo that is very difficult to break out of.
Brergrsart's Fleet of Falling Father Figures. If it misses its only attack, the Fleet is instantly killed. But if the attack lands, it's a One-Hit Kill , and it's quite hard to dodge as well. And said Yonokaze is extremely fast as well, and homes in on your location. Hige is an edit of Clone Zero that was one of the first intentionally overpowered joke characters alongside Rare Akuma and Hastur. He also throws Krizalid, Original Zero, and Igniz as projectiles for one of his special moves.
SCP is a cute orange blob that cannot deal damage or block attacks SCP also has their own "happiness meter" in place of Hit Points which is lower than a usual health bar, but it also caps the maximum "damage" taken in a single hit to 50, making strong, overpowered-damage attacks far weaker against it.
Lethal Lava Land : Diablo's stage , among others. Literal Ass-Kicking : Dancing Banana has a throw that's actually called "Ass Kick", where they grab the opponent by the neck from behind and kick them in the rear, causing the opponent to scream their death cry. It can appear to be a Groin Attack depending on the target, however. Loads and Loads of Characters : Players can download literally thousands of characters to play with.
Many of the archive sites and wikis list somewhere over 2, characters, while betting sites SaltyBet and SpriteClub have more than 8, , ranging from fighting game rips to original characters to characters based on or ripped from miscellaneous other video games and media. A large majority of them are Shotoclones , though. Sturgeon's Law is often in full effect, too. It is also the only way he can give or receive damage.
Most fights with Bokosuka Wars will be a draw if he cannot reach the enemy's hitbox assuming the opponent even has one or if the opponent is immune to grapples. A Mirror Match is also a guaranteed draw. One of the hypers of Makao and Joma randomly selects a card with a random hyper attack that gives massive damage, however, the opponent has two chances at being saved if the randomizer selects either Hiroshi's business card, which nullifies the hyper, or the six of hearts, which automatically kills Makao and Joma.
Daniel has a slot machine ability that can get a randomized result. Some of them are good like a regen, damage boost, or temporary invincibility , but some are also very detrimental such as reducing power bar to 0, getting stunned for a few seconds, or getting exploded Luckily, My Shield Will Protect Me : The Metool's signature helmet guard makes it invulnerable against anything short of code manipulation, and is one of the reasons why it's a Lethal Joke Character.
Man-Eating Plant : Hashi technically is one. Samurai Shodown Konoha uses one in her Zetusmei Ougi. Mechanically Unusual Fighter : There are lots of these floating around. An original character example is Omega Tiger Woods—he cannot block at all, but he has a crosshair that drops missiles and a claw arm on the enemy.
Most Shoot 'em Up characters in M. N become this, as they play almost exactly like in their source game. Otherwise normal characters can become this if they are configured to play like this under certain palettes. ShinRyoga and Neo Ankh's Mario has a "ghost mode," where he is completely invincible and has a quickly charging power meter, but his health depletes fast as well.
SaltyBet and SpriteClub regulars know that most of these sorts of edits are usually placed on a character's 12th color palette or "12p". To ensure fairness during Matchmaking and Tournament modes, characters are limited to their first four palettes. When players request matches for the Exhibitions, any palette can be chosen.
Mirror Cube Square is a floating cube that fights solely with projectiles and is healed by attacks, but loses its health rapidly if left alone. The best way to beat it is to therefore not attack it.
Supermystery's Sonic the Hedgehog characters play like the Classic Sonic games. Pressing A, B, and C will jump or spindash if you're crouching , X spawns itemboxes, Rings spawn at random, and, much like Sonic 2 , collecting 50 rings will make you super. SCP doesn't deal damage, but making contact with it will cause the opponent's happiness bar to rise.
It "attacks" by hugging the enemy or firing candy at them, which makes happiness rise much faster. If an opponent's happiness bar fills up fully, they're forced into a Happy Dance for the rest of the fight, which is considered a KO.
Furthermore, SCP has its own HP bar in the form of happiness, which depletes differently from other characters' and slowly restores if the opponent is touching it or faster if it is hugging them. Mega Manning : MegaMari. There are many versions of Mega Man out there, sometimes equipped with weapons from his platformers. Mighty Glacier : Plenty. Juggernaut, Hauser, the Alien Queen N already, as well as some of the Nijiura maids. Mood Dissonance : A wacky, cartoonish character fighting in a Darker and Edgier setting can give off this effect, such as Stimpy on an Alien vs.
Predator stage with bloody corpses in the background. The reverse obviously applies too, like a Predator on the Warner Bros. And of course, two characters of different mood styles fighting each other Homer Simpson vs. Freddy Krueger. Mood Whiplash : SCP is normally a heartwarming and adorable character to play as or against, with none of its "attacks" capable of dealing damage and instead makes the opponent happier until they Happy Dance.
However, if the opponent's happiness bars is filled but can't be placed into the happy dance KO state then after a short while SCP, complete with exposed flesh and bone , will suddenly drop in without warning and crush the enemy for a One-Hit Kill.
Moveset Clone : Many sprite swaps or sprite edits of another character tend to be these, especially if the movesets aren't changed at all. Fanservice : There is a character literally named "Ms.
Created by DrKelexo, she is an edit of Warusaki3 and Kabao's Yoko Littner that includes cameos of several fanservice-friendly fighting game girls e.
Musical Assassin : Yoma Komatsu. Hatsune Miku uses her voice as her weapon. SpongeBob SquarePants. If any one of them is defeated, expect their update to have immunity to the move that killed it. This mindset reached the point where they became capable of winning matches against regular characters before a match even started. If a character makes the transition to Mugen 1. These code fixes I also will use to avoid these issues when I get round to coding my own character. I often find myself removing a lot of MvC2 style characters made over at Brazilian Mugen sites or CvG simply because the characters are released too early with many sprites missing making them quite unplayable.
But if a character is playable and fun I'll keep it. This is why I have so many characters. I rock. Cenobite Angry Molesting Tree Auf gehts ab gehts 3 Tage wach. I don't have a mugen game right now. Later on I've planned to sort them spritestyle wise and put them together into different compilations for myself. Just don't ask me why, but I got in the collecting chars mood the last time Collecting doesn't exactly mean to keep each char in my case, but some shit is in there aswell.
Right now I got chars. Damn son!! Unstabler said, January 31, , PM.
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